M:tG card similarity search
1W · Creature — Cat Monk
When Enlightened Ascetic enters the battlefield, you may destroy target enchantment. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Chains of Custody | 2W | Enchantment — Aura | Enchant creature you control When Chains of Custody enters the battlefield, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) |
Shifting Wall | X | Artifact Creature — Wall | Defender (This creature can't attack.) Shifting Wall enters the battlefield with X +1/+1 counters on it. 0/0 |
Angel of Sanctions | 3WW | Creature — Angel | Flying When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.) 3/4 |
Shining Armor | 1W | Artifact — Equipment | Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Serra's Sanctum | Legendary Land | {T}: Add {W} for each enchantment you control. | |
Rogue Elephant | G | Creature — Elephant | When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. 3/3 |
Satyr Grovedancer | 1G | Creature — Satyr Shaman | When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
Evil Presence | B | Enchantment — Aura | Enchant land Enchanted land is a Swamp. |
Kemba's Skyguard | 1WW | Creature — Cat Knight | Flying When Kemba's Skyguard enters the battlefield, you gain 2 life. 2/2 |
Plant Elemental | 1G | Creature — Plant Elemental | When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. 3/4 |