M:tG card similarity search
W · Instant
Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.
Name | Mana | Type | Text |
---|---|---|---|
Samite Sanctuary | 2W | Enchantment | {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. |
Enchanted Being | 1WW | Creature — Human | Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. 2/2 |
Jhessian Balmgiver | 1WU | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Target creature can't be blocked this turn. 1/1 |
Oketra's Avenger | 1W | Creature — Human Warrior | You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.) 3/1 |
Blunt the Assault | 3G | Instant | You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn. |
Gossamer Chains | WW | Enchantment | Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. |
Energy Field | 1U | Enchantment | Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice Energy Field. |
Inspire Awe | 3G | Instant | Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2. |
Tangle | 1G | Instant | Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. |
Angel of Salvation | 6WW | Creature — Angel | Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. 5/5 |