M:tG card similarity search
3U · Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures.
Name | Mana | Type | Text |
---|---|---|---|
Stoic Builder | 2G | Creature — Human | When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. 2/3 |
Void Shatter | 1UU | Instant | Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
Grim Captain's Call | 2B | Sorcery | Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. |
Banish into Fable | 4WU | Instant | When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. |
Treasure Hunter | 2W | Creature — Human | When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. 2/2 |
Praetor's Counsel | 5GGG | Sorcery | Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. |
Corrupted Zendikon | 1B | Enchantment — Aura | Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Old One Eye | 5G | Legendary Creature — Tyranid | Trample Other creatures you control have trample. When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token. Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand. 6/6 |
Excise | XW | Instant | Exile target attacking creature unless its controller pays {X}. |
Thrill of Possibility | 1R | Instant | As an additional cost to cast this spell, discard a card. Draw two cards. |