Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ensnare

3U · Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures.

Similar cards

Color identity:
NameManaTypeText
Wash Out 3USorcery Return all permanents of the color of your choice to their owners' hands.
River's Rebuke 4UUSorcery Return all nonland permanents target player controls to their owner's hand.
Leashling 6Artifact Creature — Dog Put a card from your hand on top of your library: Return Leashling to its owner's hand. 3/3
Refraction Trap 3WInstant — Trap If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Squirrel Sanctuary GEnchantment When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token. Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand.
Sea God's Revenge 5USorcery Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
The Seventh Doctor 3WULegendary Creature — Time Lord Doctor Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/6
Failed Fording 1UInstant Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Barrin's Spite 2UBSorcery Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Escape Protocol 1UEnchantment Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Page 43