Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ensnaring Bridge

3 · Artifact

Creatures with power greater than the number of cards in your hand can't attack.

Similar cards

Color identity:
NameManaTypeText
Wilderness Elemental 1RGCreature — Elemental Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. */3
Chance 3RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards.
Empyrial Plate 2Artifact — Equipment Equipped creature gets +1/+1 for each card in your hand. Equip {2}
Cruel Somnophage 1BCreature — Nightmare Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards. */*
Antique Collector 1GCreature — Human Rogue Antique Collector can't be blocked by creatures with power 2 or less. When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." 2/2
Sigardian Zealot 4GCreature — Human Cleric At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. 3/3
Gaea's Avenger 1GGCreature — Treefolk Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control. 1+*/1+*
Castle Locthwain Land Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Training Drone 3Artifact Creature — Drone Training Drone can't attack or block unless it's equipped. 4/4
Armed Response 2WInstant Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
Page 47