Card Codex

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17 May 2024: Card library updated.

Ent's Fury

1G · Sorcery

Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.

Similar cards

Color identity:
NameManaTypeText
Miriam, Herd Whisperer GWLegendary Creature — Human Druid As long as it's your turn, Mounts and Vehicles you control have hexproof. Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. 3/2
Graceful Takedown 1GSorcery Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.
Scab-Clan Charger 3GCreature — Centaur Warrior Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. 2/4
Gravel-Hide Goblin 1RCreature — Goblin Shaman {3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn. 2/1
Vampire's Zeal WInstant Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Karsus Depthguard 2RCreature — Viashino Warrior Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. 4/3
Gallantry 1WInstant Target blocking creature gets +4/+4 until end of turn. Draw a card.
Moonlight Hunt 1GInstant Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Retaliation 2GEnchantment Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Adarkar Sentinel 5Artifact Creature — Soldier {1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3
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