Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Entangler

2WW · Enchantment — Aura

Enchant creature Enchanted creature can block any number of creatures.

Similar cards

Color identity:
NameManaTypeText
Mirage Mirror 3Artifact {2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Nature's Embrace 2GEnchantment — Aura Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."
Stasis Field 1UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Armor of Thorns 1GEnchantment — Aura You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2.
Nameless One 3UCreature — Wizard Avatar Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */*
Giant Inheritance 4GEnchantment — Aura Enchant creature Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand.
Shanodin Dryads GCreature — Nymph Dryad Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1
Reckless One 3RCreature — Goblin Avatar Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. */*
Mage Hunters' Onslaught 2BBSorcery Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life.
Lost Order of Jarkeld 2WWCreature — Human Knight As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. 1+*/1+*
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