Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Enter the Infinite

8UUUU · Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Similar cards

Color identity:
NameManaTypeText
Teachings of the Archaics 2USorcery — Lesson If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
Bonny Pall, Clearcutter 3GUULegendary Creature — Giant Scout Reach When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield. 6/5
Plan the Heist 2UUSorcery Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Dimensional Infiltrator 1UCreature — Eldrazi Devoid (This card has no color.) Flash Flying {1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.) 2/1
Aven Windreader 3UUCreature — Bird Soldier Wizard Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of their library. 3/3
Seek the Beast 1RInstant — Adventure Exile the top two cards of your library. Until your next end step, you may play those cards.
Niv-Mizzet Reborn WUBRGLegendary Creature — Dragon Avatar Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. 6/6
Baleful Stare 2USorcery Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Interdisciplinary Mascot 6UUCreature — Elemental Fractal Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Ward {3} When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 5/5
Ire Shaman 1RCreature — Orc Shaman Menace (This creature can't be blocked except by two or more creatures.) Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card. 2/1
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