Card Codex

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17 May 2024: Card library updated.

Enthusiastic Study

2R · Instant

Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Similar cards

Color identity:
NameManaTypeText
Veteran's Powerblade 3Artifact — Equipment Equipped creature gets +2/+0. Equip Soldier {W} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Take Heart WInstant Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Shed Weakness GInstant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
Swarm Guildmage BGCreature — Elf Shaman {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2
Pathbreaker Ibex 4GGCreature — Goat Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. 3/3
Deathless Angel 4WWCreature — Angel Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7
Crowned Ceratok 3GCreature — Rhino Trample Each creature you control with a +1/+1 counter on it has trample. 4/3
Krovikan Elementalist BBCreature — Human Wizard {2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step. 1/1
Kabira Outrider 3WCreature — Human Warrior When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
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