M:tG card similarity search
2G · Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Rakdos Carnarium | Land | Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}. | |
Selesnya Sanctuary | Land | Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}. | |
Simic Growth Chamber | Land | Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}. | |
A-Druid Class | 1G | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. |
Druid Class | 1G | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. |
Time Lord Regeneration | U | Instant | Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order." |
Crater Elemental | 2R | Creature — Elemental | {R}, {T}, Sacrifice Crater Elemental: It deals 4 damage to target creature. Formidable — {2}{R}: Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater. 0/6 |
Piper's Melody | G | Sorcery | Shuffle any number of target creature cards from your graveyard into your library. |
Renewing Touch | G | Sorcery | Shuffle any number of target creature cards from your graveyard into your library. |
Lost in the Maze | XUU | Enchantment | Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof. |