Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Entry Denied

1U · Sorcery — Adventure

Return target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Barbarian Guides 2RCreature — Human Barbarian {2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.) 1/2
Pyromancy 2RREnchantment {3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card.
Grasp of Phantoms 3USorcery Put target creature on top of its owner's library. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Marshland Bloodcaster 4BCreature — Vampire Warlock Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value. 3/5
Celestial Kirin 2WWLegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. 3/3
Forced Landing 1GInstant Put target creature with flying on the bottom of its owner's library.
Crypt Angel 4BCreature — Angel Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3
Journey to Eternity 1BGLegendary Enchantment — Aura Enchant creature you control When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.
Oji, the Exquisite Blade 2WULegendary Creature — Human Monk When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. 2/3
Oust WSorcery Put target creature into its owner's library second from the top. Its controller gains 3 life.
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