Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Entry Denied

1U · Sorcery — Adventure

Return target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Recalibrate 1UInstant Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
Narrow Escape 2WInstant Return target permanent you control to its owner's hand. You gain 4 life.
Academy Journeymage 4UCreature — Human Wizard This spell costs {1} less to cast if you control a Wizard. When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. 3/2
Ojutai's Command 2WUInstant Choose two — • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • You gain 4 life. • Counter target creature spell. • Draw a card.
Hoverguard Sweepers 6UUCreature — Drone Flying When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. 5/6
Green Sun's Zenith XGSorcery Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Horned Kavu RGCreature — Kavu When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. 3/4
Venerable Warsinger 1RWCreature — Spirit Cleric Vigilance, trample Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player. 3/3
Tolarian Geyser 2USorcery Kicker {W} (You may pay an additional {W} as you cast this spell.) Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life.
Song of Inspiration 3GGInstant Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. 1—14 | Return those cards to your hand. 15+ | Return those cards to your hand. You gain life equal to their total mana value.
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