M:tG card similarity search
2UU · Creature — Elemental Otter
Flying When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.) 5/5
Name | Mana | Type | Text |
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Boomflinger | Artifact — Contraption | Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results. | |
Drop Tower | Artifact — Attraction | Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first. | |
Angel of Renewal | 5W | Creature — Angel Ally | Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. 4/4 |
Dawnglare Invoker | 2W | Creature — Kor Wizard | Flying {8}: Tap all creatures target player controls. 2/1 |
Gather Specimens | 3UUU | Instant | If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. |
Lae'zel, Vlaakith's Champion | 2W | Legendary Creature — Gith Warrior | If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. Choose a Background (You can have a Background as a second commander.) 3/3 |
Sphinx's Decree | 1W | Sorcery | Each opponent can't cast instant or sorcery spells during that player's next turn. |
Goldnight Redeemer | 4WW | Creature — Angel | Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. 4/4 |
Faerie Seer | U | Creature — Faerie Wizard | Flying When Faerie Seer enters the battlefield, scry 2. 1/1 |
Prime Minister's Cabinet Room | Plane — Earth | At the beginning of combat on your turn, up to one target creature you control becomes a copy of target creature an opponent controls. Will of the council — Whenever chaos ensues, starting with you, each player votes for a creature you don't control. Exile each creature with the most votes or tied for most votes. |