M:tG card similarity search
4UU · Creature — Illusion
Flying Discard a card: Return Ephemeron to its owner's hand. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Jungle Creeper | 1BG | Creature — Elemental | {3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. 3/3 |
Runehorn Hellkite | 5R | Creature — Dragon | Flying {5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards. 5/5 |
Sail into the West | 2GU | Instant | Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. |
Crush of Tentacles | 4UU | Sorcery | Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token. |
Dovin's Acuity | 1WU | Enchantment | When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. |
Knowledge Vault | 4 | Artifact | {2}, {T}: Exile the top card of your library face down. {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard. |
Sedraxis Alchemist | 2B | Creature — Zombie Wizard | When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. 2/2 |
Runic Repetition | 2U | Sorcery | Return target exiled card with flashback you own to your hand. |
Geistwave | 1U | Instant | Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. |
Words of Wind | 2U | Enchantment | {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead. |