M:tG card similarity search
1G · Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Name | Mana | Type | Text |
---|---|---|---|
Rally | WW | Instant | Blocking creatures get +1/+1 until end of turn. |
Defensive Maneuvers | 3W | Instant | Creatures of the creature type of your choice get +0/+4 until end of turn. |
Tribal Unity | X2G | Instant | Creatures of the creature type of your choice get +X/+X until end of turn. |
Ferrovore | 2R | Creature — Beast | {R}, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn. 2/2 |
Knowledge Is Power | 3WU | Enchantment | Creatures you control get +X/+X, where X is the number of cards you've drawn this turn. |
Daru Spiritualist | 1W | Creature — Human Cleric | Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. 1/1 |
You're Ambushed on the Road | W | Instant | Choose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of turn. |
Auriok Windwalker | 3W | Creature — Human Wizard | Flying {T}: Attach target Equipment you control to target creature you control. 2/3 |
Goblin General | 1RR | Creature — Goblin Warrior | Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. 1/1 |
Fallen Angel | 3BB | Creature — Angel | Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. 3/3 |