M:tG card similarity search
4B · Creature — Vampire
Whenever you gain life, each opponent loses 1 life. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Decimator Web | 4 | Artifact | {4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards. |
Vicious Conquistador | B | Creature — Vampire Soldier | Whenever Vicious Conquistador attacks, each opponent loses 1 life. 1/2 |
Blood Hustler | 1B | Creature — Vampire Rogue | Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life. 1/1 |
Reaper's Talisman | B | Artifact — Equipment | Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Soul Scourge | 4B | Creature — Nightmare Horror | Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2 |
Aurora of Emrakul | Creature — Eldrazi Reflection | Flying, deathtouch Whenever Aurora of Emrakul attacks, each opponent loses 3 life. 1/4 | |
Liability | 1BB | Enchantment | Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. |
Stormscape Master | 2UU | Creature — Human Wizard | {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. 2/2 |
Indulging Patrician | 1WB | Creature — Vampire Noble | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. 1/4 |
Bloodletter of Aclazotz | 1BBB | Creature — Vampire Demon | Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) 2/4 |