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17 May 2024: Card library updated.

Equestrian Skill

3G · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample.

Similar cards

Color identity:
NameManaTypeText
Beastmaster's Magemark 2GEnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Drogskol Armaments Enchantment — Aura Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.
Favor of the Woods 2GEnchantment — Aura Enchant creature Whenever enchanted creature blocks, you gain 3 life.
Narcolepsy 1UEnchantment — Aura Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Instill Furor 1REnchantment — Aura Enchant creature Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
Launch 1UEnchantment — Aura Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.
Curiosity UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Keen Sense GEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Secretkeeper 3UCreature — Spirit As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2
Mire in Misery 1BSorcery Each opponent sacrifices a creature or enchantment.
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