Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Equilibrium

1UU · Enchantment

Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Soul Barrier 2UEnchantment Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
Nurturing Pixie WCreature — Faerie Rogue Flying When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie. 1/1
Spelltithe Enforcer 3WWCreature — Elephant Wizard Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}. 3/3
Zephyr Sentinel 1UCreature — Human Soldier Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. 2/1
Rashmi, Eternities Crafter 2GULegendary Creature — Elf Druid Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand. 2/3
Field of Reality 2UEnchantment — Aura Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand.
Hazoret's Monument 3Legendary Artifact Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
Approach of the Second Sun 6WSorcery If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Rescuer Sphinx 2UUCreature — Sphinx Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. 3/2
Command of Unsummoning 2UInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Return one or two target attacking creatures to their owner's hand.
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