M:tG card similarity search
W · Enchantment — Aura
Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
Name | Mana | Type | Text |
---|---|---|---|
A-Sprouting Goblin | 1R | Creature — Goblin Druid | Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {T}, Sacrifice a land: Draw a card. 2/2 |
Hoodwink | 1U | Instant | Return target artifact, enchantment, or land to its owner's hand. |
Path to the Festival | 2G | Sorcery | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
A-Dorothea's Retribution | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. | |
Vraska, the Silencer | 1BG | Legendary Creature — Gorgon Assassin | Deathtouch Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. 3/3 |
Nael, Avizoa Aeronaut | 2GU | Legendary Creature — Elf Scout | Flying Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. 2/4 |
Loose in the Park | 1G | Enchantment — Aura | Enchant land When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it. {3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land. |
Benthic Explorers | 3U | Creature — Merfolk Scout | {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. 2/4 |
Double Negative | UUR | Instant | Counter up to two target spells. |
Blade of Selves | 2 | Artifact — Equipment | Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4} |