Card Codex

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17 May 2024: Card library updated.

Era of Enlightenment

1W · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.

Similar cards

Color identity:
NameManaTypeText
Serum Visions USorcery Draw a card. Scry 2.
A-Sand Augury 1USorcery — Adventure Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Deliberate 1UInstant Scry 2, then draw a card.
Introduction to Prophecy 3Sorcery — Lesson Scry 2, then draw a card.
Opt UInstant Scry 1. Draw a card.
Preordain USorcery Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sand Augury 1USorcery — Adventure Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Blistergrub 2BCreature — Phyrexian Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life. 2/2
Tattered Mummy 1BCreature — Zombie Jackal When Tattered Mummy dies, each opponent loses 2 life. 1/2
Commissar Severina Raine 1WBLegendary Creature — Human Soldier Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures. Summary Execution — {2}, Sacrifice another creature: You gain 2 life and draw a card. 2/2
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