Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Era of Enlightenment

1W · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.

Similar cards

Color identity:
NameManaTypeText
Psychomancer 1BArtifact Creature — Necron Wizard Flying Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life. 1/1
Convalescent Care 1WWEnchantment At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Mesa Cavalier 2WCreature — Human Knight Flying When Mesa Cavalier enters the battlefield, you gain 2 life. 2/1
Jedit's Dragoons 5WCreature — Cat Soldier Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5
Narrow Escape 2WInstant Return target permanent you control to its owner's hand. You gain 4 life.
Duskwielder BCreature — Elf Berserker Boast — {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.) 1/2
Debtors' Transport 5BCreature — Thrull Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 5/3
Juju Bubble 1Artifact Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice Juju Bubble. {2}: You gain 1 life.
Staff of the Mind Magus 3Artifact Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.
Staff of the Flame Magus 3Artifact Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.
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