M:tG card similarity search
2BB · Sorcery
Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Name | Mana | Type | Text |
---|---|---|---|
Goblin Tutor | R | Instant | Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle. 2 — A card named Goblin Tutor 3 — An enchantment 4 — An artifact 5 — A creature 6 — An instant or sorcery |
Brothers Yamazaki | 2R | Legendary Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. 2/1 |
Erase | W | Instant | Exile target enchantment. |
Serene Remembrance | G | Sorcery | Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. |
Excoriate | 3W | Sorcery | Exile target tapped creature. |
Expel | 2W | Instant | Exile target tapped creature. |
Parallax Nexus | 2B | Enchantment | Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate only as a sorcery. When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus. |
Apostle of Purifying Light | 1W | Creature — Human Cleric | Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) {2}: Exile target card from a graveyard. 2/1 |
My First Tome | 3 | Artifact | {1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card. |
Present Arms | 2U | Sorcery — Adventure | Exchange your library with another deck you own from outside the game. Shuffle your library. |