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17 May 2024: Card library updated.

Erg Raiders

1B · Creature — Human Warrior

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Righteous Blow WInstant Righteous Blow deals 2 damage to target attacking or blocking creature.
Sandblast 2WInstant Sandblast deals 5 damage to target attacking or blocking creature.
Slash of Talons WInstant Slash of Talons deals 2 damage to target attacking or blocking creature.
Wanderer's Intervention 1WInstant Wanderer's Intervention deals 4 damage to target attacking or blocking creature.
Heart-Piercer Bow 2Artifact — Equipment Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Copper Tablet 2Artifact At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
Labyrinth Champion 3RCreature — Human Warrior Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target. 2/2
Guerrilla Tactics 1RInstant Guerrilla Tactics deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Rolling Temblor 2RSorcery Rolling Temblor deals 2 damage to each creature without flying. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Alchemist's Gambit 1RRSorcery Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit.
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