Card Codex

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17 May 2024: Card library updated.

Erhnam Djinn

3G · Creature — Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.) 4/5

Similar cards

Color identity:
NameManaTypeText
Two Streams Facility Plane — Apalapucia Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall. Each player who last chose green anchor may play an additional land during each of their turns. Creatures controlled by players who last chose red waterfall get +2/+0 and have haste. Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa.
Captive Audience 5BREnchantment Captive Audience enters the battlefield under the control of an opponent of your choice. At the beginning of your upkeep, choose one that hasn't been chosen — • Your life total becomes 4. • Discard your hand. • Each opponent creates five 2/2 black Zombie creature tokens.
Dream Spoilers 3BCreature — Faerie Warlock Flying Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn. 2/2
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Goryo's Vengeance 1BInstant — Arcane Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Gangrenous Zombies 1BBCreature — Zombie {T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead. 2/2
Mathas, Fiend Seeker RWBLegendary Creature — Vampire Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." 3/3
Jewel Mine Overseer 1RWCreature — Human Noble When Jewel Mine Overseer enters the battlefield, conjure seven cards named Seven Dwarves on top of your library. They perpetually gain "When this creature enters the battlefield, draw a card." Then shuffle. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. 3/3
Riot Control 2WInstant You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Rooftop Assassin 3BCreature — Vampire Assassin Flash Flying, lifelink When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 2/2
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