Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eriette's Lullaby

1W · Sorcery

Destroy target tapped creature. You gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Peak Eruption 2RSorcery Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
Linvala, the Preserver 4WWLegendary Creature — Angel Flying When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. 5/5
Befoul 2BBSorcery Destroy target land or nonblack creature. It can't be regenerated.
Peace and Quiet 1WInstant Destroy two target enchantments.
Destructive Revelry RGInstant Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Setessan Starbreaker 3GCreature — Human Warrior When Setessan Starbreaker enters the battlefield, you may destroy target Aura. 2/1
Regenerations Restored WUEnchantment Vanishing 12 (This enchantment enters the battlefield with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one.
Hinterland Chef 2GCreature — Human Scout When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life." 3/4
Skull Saucer 4BBCreature — Zombie Head Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. 4/1
One Ring to Rule Them All 2BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
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