M:tG card similarity search
2W · Creature — Human Soldier
When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Korvold, Fae-Cursed King | 2BRG | Legendary Creature — Dragon Noble | Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. 4/4 |
| Sliv-Mizzet, Hivemind | 2UURR | Legendary Creature — Dragon Sliver | Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "{T}: Draw a card." 4/4 |
| Reinforced Ronin | R | Artifact Creature — Human Samurai | Haste At the beginning of your end step, return Reinforced Ronin to its owner's hand. Channel — {1}{R}, Discard Reinforced Ronin: Draw a card. 2/2 |
| Cryptic Caves | Land | {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands. | |
| Choice of Fortunes | 2U | Sorcery | Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game. |
| Aura Blast | 1W | Instant | Destroy target enchantment. Draw a card. |
| Daring Thunder-Thief | 3U | Creature — Turtle Rogue | Flash Daring Thunder-Thief enters the battlefield tapped. 4/4 |
| Myojin of Seeing Winds | 7UUU | Legendary Creature — Spirit | Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. 3/3 |
| Aether Adept | 1UU | Creature — Human Wizard | When Aether Adept enters the battlefield, return target creature to its owner's hand. 2/2 |
| Beast Whisperer | 2GG | Creature — Elf Druid | Whenever you cast a creature spell, draw a card. 2/3 |