Card Codex

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17 May 2024: Card library updated.

Errantry

1R · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+0 and can only attack alone.

Similar cards

Color identity:
NameManaTypeText
Run 3RGInstant Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Flight UEnchantment — Aura Enchant creature Enchanted creature has flying.
Stampede 1GGInstant Attacking creatures get +1/+0 and gain trample until end of turn.
Volcanic Rush 4RInstant Attacking creatures get +2/+0 and gain trample until end of turn.
Nocturnal Raid 2BBInstant Black creatures get +2/+0 until end of turn.
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
Mace of Disruption 1WArtifact — Equipment Equipped creature gets +0/+2 and has protection from Demons and from Devils. Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard. Equip {1}
Arm the Cathars 1WWSorcery Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Run Amok 1RInstant Target attacking creature gets +3/+3 and gains trample until end of turn.
Kagemaro's Clutch 3BEnchantment — Aura Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand.
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