M:tG card similarity search
2U · Instant
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.
Name | Mana | Type | Text |
---|---|---|---|
Spark of Creativity | R | Sorcery | Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn. |
Spellseeker | 2U | Creature — Human Wizard | When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. 1/1 |
The Temporal Anchor | 3UUU | Legendary Artifact | At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor. |
Farsight Ritual | 2UU | Instant | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. |
Goblin Secret Agent | 2R | Creature — Goblin Rogue | First strike At the beginning of your upkeep, reveal a card from your hand at random. 2/2 |
Countryside Crusher | 1RR | Creature — Giant Warrior | At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. 3/3 |
Talent of the Telepath | 2UU | Sorcery | Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one. |
Head Games | 3BB | Sorcery | Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles. |
Sin Collector | 1WB | Creature — Human Cleric | When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. 2/1 |
Winota, Joiner of Forces | 2RW | Legendary Creature — Human Warrior | Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. 4/4 |