Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ertha Jo, Frontier Mentor

2RW · Legendary Creature — Kor Advisor

When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy. 2/4

Similar cards

Color identity:
NameManaTypeText
String of Disappearances UInstant Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
Chain Stasis UInstant You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
The Sixth Doctor 4GULegendary Creature — Time Lord Doctor Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.) 3/3
Double Vision 3RREnchantment Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Display of Power 1RRInstant This spell can't be copied. Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
Seasonal Sequels XUUUInstant Pitch the titles of up to X holiday-themed sequels to target spell. Copy that spell for each title pitched, except the copy has that name. You may choose new targets for the copies. (Simply adding numbers isn't festive enough.)
Vesuvan Doppelganger 3UUCreature — Shapeshifter You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability." 0/0
Swarm Intelligence 6UEnchantment Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Hive Mind 5UEnchantment Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Suppression Field 1WEnchantment Activated abilities cost {2} more to activate unless they're mana abilities.
Page 10