M:tG card similarity search
1U · Enchantment
Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Name | Mana | Type | Text |
---|---|---|---|
Zombie Apocalypse | 3BBB | Sorcery | Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. |
Dread Slaver | 3BB | Creature — Zombie Horror | Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. 3/5 |
Thraben Heretic | 1W | Creature — Human Wizard | {T}: Exile target creature card from a graveyard. 2/2 |
Morbid Bloom | 4BG | Sorcery | Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness. |
Rot Hulk | 5BB | Creature — Zombie | Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. 5/5 |
Full Moon's Rise | 1G | Enchantment | Werewolf creatures you control get +1/+0 and have trample. Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control. |
Unlicensed Hearse | 2 | Artifact — Vehicle | {T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2 */* |
Vault 87: Forced Evolution | 3GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control. |
Flash Flood | U | Instant | Choose one — • Destroy target red permanent. • Return target Mountain to its owner's hand. |
Deny the Divine | 2U | Instant | Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |