Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Escape Routes

2U · Enchantment

{2}{U}: Return target white or black creature you control to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Volrath's Curse 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand.
Kirri, Talented Sprout 1RGWLegendary Creature — Plant Druid Other Plants and Treefolk you control get +2/+0. At the beginning of your postcombat main phase, return target Plant, Treefolk, or land card from your graveyard to your hand. 0/3
Recover 2BSorcery Return target creature card from your graveyard to your hand. Draw a card.
Safe Haven Land {2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.
Resourceful Return 1BSorcery Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.
Thalakos Mistfolk 2UCreature — Thalakos Illusion Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library. 2/1
Agyrem Plane — Ravnica Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. Whenever chaos ensues, creatures can't attack you until a player planeswalks.
Roil Spout 1WUSorcery Put target creature on top of its owner's library. Awaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Eternal Witness 1GGCreature — Human Shaman When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. 2/1
Spin into Myth 4UInstant Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
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