M:tG card similarity search
R · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Furor of the Bitten | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. |
| True-Faith Censer | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Hunter's Blowgun | 1 | Artifact — Equipment | Equipped creature gets +1/+1. Equipped creature has deathtouch as long as it's your turn. Otherwise, it has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Akki War Paint | R | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1. |
| Edge of the Divinity | W/B | Enchantment — Aura | Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1. |
| Poet's Quill | 1B | Artifact — Equipment | When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip {1}{B} |
| Behemoth Sledge | 1GW | Artifact — Equipment | Equipped creature gets +2/+2 and has trample and lifelink. Equip {3} |
| Loxodon Warhammer | 3 | Artifact — Equipment | Equipped creature gets +3/+0 and has trample and lifelink. Equip {3} |
| Nyx Infusion | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2. |
| Proper Laboratory Attire | 1 | Artifact — Equipment | Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2} |