M:tG card similarity search
1GG · Legendary Creature — God
Vigilance {T}: Add one mana of any color. Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." 1/4
Name | Mana | Type | Text |
---|---|---|---|
Mana Reflection | 4GG | Enchantment | If you tap a permanent for mana, it produces twice as much of that mana instead. |
Ichor Elixir | 4 | Artifact | If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one. {T}: Add {C}{C}. |
R&D's Secret Lair | Legendary Land | Play cards as written. Ignore all errata. {T}: Add {C}. (This mana is still added to your mana pool.) | |
Arvinox, the Mind Flail | 4BBB | Legendary Enchantment Creature — Horror | Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. 9/9 |
Mishra's Toy Workshop | Land | {T}: Add {C}{C}{C}. Spend this mana only on spells and abilities that put tokens onto the battlefield. Use toys to represent the tokens. | |
Millikin | 2 | Artifact Creature — Construct | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 0/1 |
Draugr Necromancer | 3B | Snow Creature — Zombie Cleric | If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells. 4/4 |
Sentinel Sliver | 1W | Creature — Sliver | Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.) 2/2 |
Kabira Evangel | 2W | Creature — Human Cleric Ally | Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. 2/3 |
Aven Liberator | 2WW | Creature — Bird Soldier | Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 2/3 |