M:tG card similarity search
1U · Legendary Creature — Bird
Flying Spells your opponents cast that target one or more commanders you control cost {3} more to cast. Partner (You can have two commanders if both have partner.) 1/3
Name | Mana | Type | Text |
---|---|---|---|
Avatar of Hope | 6WW | Creature — Avatar | If you have 3 or less life, this spell costs {6} less to cast. Flying Avatar of Hope can block any number of creatures. 4/9 |
Launch Party | 3B | Instant | As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life. |
Tormented Thoughts | 2B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power. |
Ajani's Presence | W | Instant | Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
Lure of Prey | 2GG | Instant | Cast this spell only if an opponent cast a creature spell this turn. You may put a green creature card from your hand onto the battlefield. |
Xantid Swarm | G | Creature — Insect | Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1 |
Knowledge Pool | 6 | Artifact | Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost. |
Memory Erosion | 1UU | Enchantment | Whenever an opponent casts a spell, that player mills two cards. |
Kaza, Roil Chaser | UR | Legendary Creature — Human Wizard | Flying, haste {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves. 1/2 |
Monastery Siege | 2U | Enchantment | As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. |