Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Esper

· Plane — Alara

Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.

Similar cards

Color identity:
NameManaTypeText
Knighted Myr 2WArtifact Creature — Myr Knight {2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. 2/2
Felhide Petrifier 2BCreature — Minotaur Warrior Deathtouch Other Minotaur creatures you control have deathtouch. 2/3
Quarrel's End 2RSorcery As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.
Yavimaya Ancients 3GGCreature — Treefolk {G}: Yavimaya Ancients gets +1/-2 until end of turn. 2/7
Treacherous Trapezist 1UUCreature — Porcupine Performer Flying Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.) Other alliterative creatures you control have flying. 2/3
Hero of the Nyxborn 1RWEnchantment Creature — Human Soldier When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. 2/2
Steel Sabotage UInstant Choose one — • Counter target artifact spell. • Return target artifact to its owner's hand.
Thundering Ceratok 4GCreature — Rhino Trample When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. 4/5
Infuse 2UInstant Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
Victory 2WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
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