Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Esper

· Plane — Alara

Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.

Similar cards

Color identity:
NameManaTypeText
Essence of Antiquity 3WWArtifact Creature — Golem Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. 1/10
Powerstone Fracture 1BSorcery As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker.
Into the Story 5UUInstant This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.
Bovine Intervention 1WInstant Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.
Mortality Spear 2BGInstant This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.
Merry-Go-Round Artifact — Attraction Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Perilous Predicament 4BInstant Each opponent sacrifices an artifact creature and a nonartifact creature.
It That Heralds the End 1CCreature — Eldrazi Drone Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1. 2/2
Search Party Captain 3WCreature — Human Soldier This spell costs {1} less to cast for each creature you attacked with this turn. When Search Party Captain enters the battlefield, draw a card. 2/2
Andradite Leech 2BCreature — Leech Black spells you cast cost {B} more to cast. {B}: Andradite Leech gets +1/+1 until end of turn. 2/2
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