M:tG card similarity search
WUB · Instant
Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.
Name | Mana | Type | Text |
---|---|---|---|
Invasion of Segovia | 2U | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. |
Nightfall Predator | Creature — Werewolf | {R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. 4/4 | |
Harvester Troll | 3G | Creature — Troll | When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. 2/3 |
Citywide Bust | 1WW | Sorcery | Destroy all creatures with toughness 4 or greater. |
Tectonic Rift | 3R | Sorcery | Destroy target land. Creatures without flying can't block this turn. |
Split the Party | 3UU | Sorcery | Choose target player. Return half the creatures they control to their owner's hand, rounded up. |
Foreshadow | 1U | Instant | Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card. Draw a card at the beginning of the next turn's upkeep. |
Subtlety | 2UU | Creature — Elemental Incarnation | Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3 |
Crypt Lurker | 3B | Creature — Horror | When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. 3/4 |
Karmic Justice | 2W | Enchantment | Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. |