M:tG card similarity search
W · Creature — Human Soldier
{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Rallying Roar | 2W | Instant | Creatures you control get +1/+1 until end of turn. Untap them. |
Nahiri, Storm of Stone | 2R/WR/W | Legendary Planeswalker — Nahiri | As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. [−X]: Nahiri, Storm of Stone deals X damage to target tapped creature. Loyalty 6 |
Herald of the Fair | 2W | Creature — Human | When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2 |
Pride of Conquerors | 1W | Instant | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. |
Brutal Suppression | R | Enchantment | Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. |
Surge of Thoughtweft | 1W | Tribal Instant — Kithkin | Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. |
Nemesis of Mortals | 4GG | Creature — Snake | This spell costs {1} less to cast for each creature card in your graveyard. {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) 5/5 |
Ambitious Assault | 2R | Instant | Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.) |
Boros Challenger | RW | Creature — Human Soldier | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn. 2/3 |
Honor Guard | W | Creature — Human Soldier | {W}: Honor Guard gets +0/+1 until end of turn. 1/1 |