Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Essence Flux

U · Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

Similar cards

Color identity:
NameManaTypeText
Befriending the Moths 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature you control gets +1/+1 and gains flying until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control.
Marchesa, the Black Rose 1UBRLegendary Creature — Human Wizard Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. 3/3
Briarknit Kami 3GGCreature — Spirit Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. 3/3
Illicit Masquerade 3BEnchantment Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.
Gone 2RInstant Return target creature you don't control to its owner's hand.
Guul Draz Mucklord 2BCreature — Crocodile When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. 2/3
Take 2USorcery Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)
Merfolk Skydiver GUCreature — Merfolk Mutant Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Vizier of Deferment 2WCreature — Human Cleric Flash When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step. 2/2
Guardian of Ghirapur 2WCreature — Angel Flying When Guardian of Ghirapur enters the battlefield, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. 3/3
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