M:tG card similarity search
2B · Sorcery
Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Name | Mana | Type | Text |
---|---|---|---|
Unforgiving One | 2B | Creature — Spirit | Menace (This creature can't be blocked except by two or more creatures.) Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.) 2/3 |
Lampad of Death's Vigil | 1B | Enchantment Creature — Nymph | {1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. 1/3 |
Krakilin | XGG | Creature — Beast | Krakilin enters the battlefield with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin. 0/0 |
Angelic Enforcer | Creature — Angel | Flying You have hexproof. Angelic Enforcer's power and toughness are each equal to your life total. Whenever Angelic Enforcer attacks, double your life total. */* | |
Chalice of Life | 3 | Artifact | {T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life. |
Cloudhoof Kirin | 3UU | Legendary Creature — Kirin Spirit | Flying Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value. 4/4 |
Stormscape Apprentice | U | Creature — Human Wizard | {W}, {T}: Tap target creature. {B}, {T}: Target player loses 1 life. 1/1 |
Guardian Scalelord | 4W | Creature — Dragon | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. 3/4 |
Stormscape Master | 2UU | Creature — Human Wizard | {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. 2/2 |
Swell of Courage | 3WW | Instant | Creatures you control get +2/+2 until end of turn. Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) |