Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Essence Infusion

1B · Sorcery

Put two +1/+1 counters on target creature. It gains lifelink until end of turn.

Similar cards

Color identity:
NameManaTypeText
Oran-Rief Ooze 2GCreature — Ooze When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. 2/2
Placid Rottentail GCreature — Fungus Rabbit Vigilance {2}{G}, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. 1/1
Lisette, Dean of the Root 2GGLegendary Creature — Human Druid Whenever you gain life, you may pay {1}. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. 4/4
Haldir, Lórien Lieutenant XGLegendary Creature — Elf Soldier Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it. Vigilance {5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir. 0/0
Botanical Brawler GWCreature — Elemental Warrior Trample Botanical Brawler enters the battlefield with two +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. 0/0
Teyo's Lightshield 2WCreature — Illusion When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control. 0/3
Kinsbaile Courier 2WCreature — Kithkin Soldier When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature. Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 2/1
Serene Steward 1WCreature — Human Cleric Ally Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. 2/2
Maelstrom Djinn 7UCreature — Djinn Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 5/6
Anthroplasm 2UUCreature — Shapeshifter Anthroplasm enters the battlefield with two +1/+1 counters on it. {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. 0/0
Page 19