Card Codex

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17 May 2024: Card library updated.

Essence Pulse

3B · Sorcery

You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

Similar cards

Color identity:
NameManaTypeText
Sick and Tired 2BInstant Two target creatures each get -1/-1 until end of turn.
Massacre Girl 3BBLegendary Creature — Human Assassin Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. 4/4
A-The Meathook Massacre XBBLegendary Enchantment When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life.
Tragic Fall 1BInstant Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.
Honor's Reward 2WInstant You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Merrow Grimeblotter 3U/BCreature — Merfolk Wizard {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) 2/2
Irradiate 3BInstant Target creature gets -1/-1 until end of turn for each artifact you control.
Rejuvenation Chamber 3Artifact Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {T}: You gain 2 life.
Fleshformer 2BCreature — Human Wizard {W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) 2/2
Blossoming Calm WInstant You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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