M:tG card similarity search
1G · Creature — Beast
Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Scroll of Avacyn | 1 | Artifact | {1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. |
Meadowboon | 2WW | Creature — Elemental | When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
Infernal Pet | 2B | Creature — Imp | Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. 2/2 |
Okiba Reckoner Raid | B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent loses 1 life and you gain 1 life. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Bristling Hydra | 2GG | Creature — Hydra | When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3 |
Primal Empathy | 1GU | Enchantment | At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control. |
Etched Familiar | 2B | Artifact Creature — Phyrexian Fox | When Etched Familiar dies, each opponent loses 2 life and you gain 2 life. 3/2 |
Last Caress | 2B | Sorcery | Target player loses 1 life and you gain 1 life. Draw a card. |
Shattered Angel | 3WW | Creature — Phyrexian Angel | Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. 3/3 |
Illusions of Grandeur | 3U | Enchantment | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Illusions of Grandeur enters the battlefield, you gain 20 life. When Illusions of Grandeur leaves the battlefield, you lose 20 life. |