M:tG card similarity search
1UB · Instant
Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Memorial to War | Land | Memorial to War enters the battlefield tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. | |
Inkfathom Infiltrator | U/BU/B | Creature — Merfolk Rogue | Inkfathom Infiltrator can't block and can't be blocked. 2/1 |
Alpha Deathclaw | 4BG | Creature — Lizard Mutant | Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. {5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) 6/6 |
Phantom Warrior | 1UU | Creature — Illusion Warrior | Phantom Warrior can't be blocked. 2/2 |
Don't Move | 3WW | Sorcery | Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. |
Azorius Knight-Arbiter | 3WU | Creature — Human Knight | Vigilance Azorius Knight-Arbiter can't be blocked. 2/5 |
Keldon Arsonist | 2R | Creature — Human Soldier | {1}, Sacrifice two lands: Destroy target land. 1/1 |
Courageous Resolve | 2W | Instant | Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn. |
Taoist Mystic | 2G | Creature — Human Mystic | Taoist Mystic can't be blocked by creatures with horsemanship. 2/2 |
Cleric Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness. |