Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Etching of Kumano

· Enchantment Creature — Human Shaman

Haste If a creature dealt damage this turn by a source you controlled would die, exile it instead. 2/2

Similar cards

Color identity:
NameManaTypeText
Valley Dasher 1RCreature — Human Berserker Haste Valley Dasher attacks each combat if able. 2/2
Compy Swarm 1BGCreature — Dinosaur At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. 2/2
Akki Lavarunner 3RCreature — Goblin Warrior Haste Whenever Akki Lavarunner deals damage to an opponent, flip it. 1/1
Sadistic Sacrament BBBSorcery Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.
Sentinel Sarah Lyons 3RWLegendary Creature — Human Knight Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. 4/4
Battle Rampart 2RCreature — Wall Defender {T}: Target creature gains haste until end of turn. 1/3
Accorder Paladin 1WCreature — Human Knight Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) 3/1
Unlucky Witness RCreature — Human Citizen When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play one of those cards. 1/1
Arcbound Hybrid 4Artifact Creature — Beast Haste Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Gristle Grinner 4BCreature — Zombie Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. 3/3
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