M:tG card similarity search
5U · Enchantment — Aura
Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.
Name | Mana | Type | Text |
---|---|---|---|
Angel's Trumpet | 3 | Artifact | All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. |
Blood Sun | 2R | Enchantment | When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |
Azorius First-Wing | WU | Creature — Griffin | Flying, protection from enchantments 2/2 |
Curse of Chains | 1W/U | Enchantment — Aura | Enchant creature At the beginning of each upkeep, tap enchanted creature. |
Faerie Miscreant | U | Creature — Faerie Rogue | Flying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. 1/1 |
Deathless Ancient | 4BB | Creature — Vampire Knight | Flying Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. 4/4 |
Carnage Altar | 2 | Artifact | {3}, Sacrifice a creature: Draw a card. |
Phyrexian Vault | 3 | Artifact | {2}, {T}, Sacrifice a creature: Draw a card. |
Elite Guardmage | 2WU | Creature — Human Wizard | Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. 2/3 |
River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |