Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ether Well

3U · Instant

Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.

Similar cards

Color identity:
NameManaTypeText
Wash Out 3USorcery Return all permanents of the color of your choice to their owners' hands.
Case the Joint 3UInstant Draw two cards, then look at the top card of each player's library.
Information Dealer 1UCreature — Human Wizard {T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. 1/1
Redeem the Lost 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Vigor 3GGGCreature — Elemental Incarnation Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Quicksilver Wall 2UCreature — Wall Defender (This creature can't attack.) {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. 1/6
Consign 1UInstant Return target nonland permanent to its owner's hand.
Disperse 1UInstant Return target nonland permanent to its owner's hand.
Steam Clean 1USorcery — Adventure Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Void Snare USorcery Return target nonland permanent to its owner's hand.
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