M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Name | Mana | Type | Text |
---|---|---|---|
Fyndhorn Bow | 2 | Artifact | {3}, {T}: Target creature gains first strike until end of turn. |
Iron Lance | 2 | Artifact | {3}, {T}: Target creature gains first strike until end of turn. |
Noble Steeds | 2W | Enchantment | {1}{W}: Target creature gains first strike until end of turn. |
Crown of Awe | 1W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. |
Biting Tether | 4U | Enchantment — Aura | Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. |
Lightning Diadem | 5R | Enchantment — Aura | Enchant creature When Lightning Diadem enters the battlefield, it deals 2 damage to any target. Enchanted creature gets +2/+2. |
Kami of the Palace Fields | 5W | Creature — Spirit | Flying, first strike Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) 3/2 |
Skin Invasion | R | Enchantment — Aura | Enchant creature Enchanted creature attacks each combat if able. When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. |
True Conviction | 3WWW | Enchantment | Creatures you control have double strike and lifelink. |
Neheb, the Worthy | 1BR | Legendary Creature — Minotaur Warrior | First strike Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. 2/2 |