Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Etherium Spinner

2U · Artifact Creature — Human Wizard

Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying. 2/1

Similar cards

Color identity:
NameManaTypeText
Narset, Enlightened Exile 1URWLegendary Creature — Human Monk Creatures you control have prowess. Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost. 3/4
The Battle of Bywater 1WWSorcery Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Merry, Warden of Isengard 1GWLegendary Creature — Halfling Advisor Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.) Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. 1/4
Detective of the Month 2UCreature — Human Detective Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3
Gravelgill Duo 2U/BCreature — Merfolk Rogue Warrior Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/1
Ogre Slumlord 3BBCreature — Ogre Rogue Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch. 3/3
Seed the Land 2GGEnchantment Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.
Standard Procedure Instant {1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.
Ordered Migration 3WUSorcery Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
Pre-War Formalwear 2WArtifact — Equipment When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it. Equipped creature gets +2/+2 and has vigilance. Equip {3}
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