M:tG card similarity search
2U · Artifact Creature — Human Wizard
Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Dwarven Warriors | 2R | Creature — Dwarf Warrior | {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |
Garruk, the Veil-Cursed | Legendary Planeswalker — Garruk | [+1]: Create a 1/1 black Wolf creature token with deathtouch. [−1]: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. [−3]: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. | |
Invigorate | 2G | Instant | If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn. |
Long-Finned Skywhale | 2UU | Creature — Whale | Flying Long-Finned Skywhale can block only creatures with flying. 4/3 |
Scrapyard Steelbreaker | 3R | Artifact Creature — Human Warrior | {1}, Sacrifice another artifact: Scrapyard Steelbreaker gets +2/+1 until end of turn. 3/4 |
Ruby Leech | 1R | Creature — Leech | First strike Red spells you cast cost {R} more to cast. 2/2 |
Temporal Machinations | 2U | Sorcery | Return target creature to its owner's hand. If you control an artifact, draw a card. |
Shrieking Grotesque | 2W | Creature — Gargoyle | Flying When Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card. 2/1 |
Helium Squirter | 4U | Creature — Beast Mutant | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. 0/0 |
The Antiquities War | 3U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |